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UPDATE (01/15/2025)

  • Writer: Oliver Beechler
    Oliver Beechler
  • Jan 15
  • 1 min read

-Replaced speed-run timer with in-game time keeping system (converted seconds to 'in game' minutes [24 real-time minutes = 1 in-game Day]). (total seconds played can still be viewed in stats log). If a player sleeps, 8 hours are added to in-game time.

-Removed random encounters in Swamp area.

-Added day/night filter to outside areas ('Night' is auto enabled if Hours are 12 or greater).

-Added zombies that spawn to world map only during Night time.

-Added Homeless man in Port Hub outside of Inn.(Donations grant EXP to all party members)

-Added Campfire used for cooking food, located outside the Inn at Port Hub.

-Added Muggers to Port Hub and Swamp that only spawn at Night

-Changed Port Hub NPCs to only be active during the Daytime.

 
 
 

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