UPDATE (01/15/2025)
- Oliver Beechler
- Jan 15
- 1 min read
-Replaced speed-run timer with in-game time keeping system (converted seconds to 'in game' minutes [24 real-time minutes = 1 in-game Day]). (total seconds played can still be viewed in stats log). If a player sleeps, 8 hours are added to in-game time.
-Removed random encounters in Swamp area.
-Added day/night filter to outside areas ('Night' is auto enabled if Hours are 12 or greater).
-Added zombies that spawn to world map only during Night time.
-Added Homeless man in Port Hub outside of Inn.(Donations grant EXP to all party members)
-Added Campfire used for cooking food, located outside the Inn at Port Hub.
-Added Muggers to Port Hub and Swamp that only spawn at Night
-Changed Port Hub NPCs to only be active during the Daytime.
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